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First Frame Control/seedance-2-0

Transition première-dernière image de la sorcière pâle

Démo first-to-last frame : une sorcière pâle passe d'un gros plan devant un mur runique à un portrait trois-quarts avec runes luminescentes.

Prompts associés

Prompt

First-to-last frame demo with a fantasy character. Frame 1: a tight close-up of a pale sorceress with platinum braided hair, downcast gaze, lit by cold rim light against a stone wall etched with ancient runes. Frame 2: same character pulled back to a three-quarter portrait, gaze now meeting camera, runes glowing faintly. Seedance interpolates the 8s transition: subtle camera dolly back, gradual rune ignition, breath visible in cold air. Dark fantasy color palette — slate, ash, faint cyan emissive accents.

Pourquoi ça fonctionne

  • Defining both frames with specific composition differences gives the model clear interpolation targets.
  • The rune ignition provides a visual progression marker that makes the transition feel purposeful.
  • The dark fantasy palette with minimal color accents keeps the output cohesive and cinematic.

Variables interchangeables

  • character design
  • rune style
  • lighting color
  • transition pacing

Conseils pratiques

  • If the face drifts between frames, reinforce "maintain exact facial features and platinum hair throughout".
  • For a more dramatic transition, add environmental changes like rising mist or shifting shadows.