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Prompts de Kimi K3 — Ejemplos destacados de prompts Kimi K3

Prompts de Kimi K3

Plantillas reutilizables adaptadas de casos Kimi K3 con fuentes: juegos web, 3D, motion frontend, agentes de código, integraciones e investigación.

Explora plantillas atribuidas a sus fuentes y usa Kimi K3 en producción mediante la pasarela API unificada de EvoLink.

Ejemplos destacados de prompts Kimi K3

25 plantillas reutilizables adaptadas de casos públicos y atribuidos. Consulta la colección completa en la biblioteca de GitHub.

Explorar categorías de prompts de Kimi K3

Un promptIntermedio

Prototipar un juego de carreras de pods voxel

Convierte un concepto breve de carreras en un prototipo voxel jugable con una segunda iteración bien definida.

Build a playable browser-based voxel pod-racing prototype inspired by [SCI-FI THEME]. Start with one complete race loop: responsive steering, acceleration and braking, a readable track, collision, checkpoints, a lap timer, and a restart flow. Generate simple voxel-style racers and scenery in code with no paid assets. Run the game, test the controls, and fix blocking issues before delivery. Then list the highest-value second-pass improvements for more racers, a finish-line sequence, effects, and visual detail.

voxelracing
Un promptAvanzado

Crear un portaaviones interactivo con Three.js

Construye un prototipo explorable con operaciones aéreas, controles de cámara y un bucle de interacción claro.

Create an interactive Three.js prototype of a modern aircraft carrier during [TIME OF DAY]. Include a navigable deck, a simplified carrier silhouette, parked aircraft, moving deck crew markers, ocean motion, lighting, and one complete launch-and-recovery sequence. Add orbit and first-person camera modes plus a compact control guide. Keep geometry efficient enough for a normal laptop. Run the scene in a browser, inspect it from multiple angles, and fix camera, clipping, scale, and performance problems before delivery.

threejssimulation
Juegos y 3D@chongdashu · X
AgénticoExperto

Crear un juego 2.5D de papel con herramientas de agente

Coordina código, assets generados, pruebas en navegador e iteraciones para lograr un prototipo coherente.

Build a playable 2.5D paper-world adventure using [ENGINE OR WEB STACK] and the asset tools available to you. The vertical slice must include: one explorable area, a paper-style player character, layered 2D/3D scenery, one enemy encounter, one collectible, dialogue, and a clear completion state. Keep the visual language consistent across generated sprites, textures, and geometry. Work in an autonomous loop: plan, build, launch, play-test, capture screenshots, diagnose the largest visual or gameplay problem, and iterate until the full slice is playable. Record which assets came from which tool.

2.5dagent tools
Juegos y 3D@aisearchio · X
AgénticoAvanzado

Modelar un motor V8 detallado con Blender MCP

Usa Blender MCP para construir, inspeccionar y refinar un conjunto mecánico con componentes identificados.

Using Blender through the available MCP tools, model a detailed but efficient V8 engine assembly. Include the block, cylinder banks, heads, intake manifold, pulleys, belts, exhaust headers, and a labeled exploded-view option. Use sensible object names and collections. Apply simple physically plausible materials and studio lighting. Inspect the model from front, side, top, and three-quarter views. Correct intersections, floating parts, broken proportions, and unreadable materials. Save the final scene and report any mechanical details that are illustrative rather than engineering-accurate.

blendermcp
AgénticoExperto

Crear un juego voxel multijugador para navegador

Construye un mundo voxel acotado con jugadores sincronizados, edición de bloques y pruebas locales reproducibles.

Build a browser-based multiplayer voxel sandbox for [PLAYER COUNT] local or remote players. Implement a small generated world, first-person movement, block placement/removal, player names, synchronized transforms, and authoritative conflict handling for block edits. Use [NETWORK STACK] and keep the server setup minimal. Provide one command for the server and one for the client. Open two clients, verify join/leave behavior and state synchronization, and document known limits around persistence, latency, and cheating.

multiplayervoxel
AgénticoExperto

Crear y autoevaluar un FPS apocalíptico para navegador

Usa un bucle de construcción, prueba y captura para entregar un FPS jugable y no una demo estática.

Create a playable browser FPS set in an apocalyptic version of [CITY]. Include movement, aiming, shooting, enemies, health, ammunition, one objective, a win/lose state, recognizable environmental landmarks, and an accessible restart. Keep the level compact and use generated or procedural assets. Work autonomously at maximum useful effort. Launch the game, play through the objective, capture screenshots, inspect visual and gameplay failures, and iterate until the complete loop works. Report controls, performance assumptions, and anything you could not verify.

fpsself-testing
Frontend y motion@chetaslua · X
Un promptAvanzado

Crear motion graphics interactivos solo con código

Crea una pieza animada en código cuyos controles y composición siguen funcionando incluso en pausa.

Build an interactive motion-graphics experience for [PRODUCT OR MESSAGE] entirely in code using [WEB STACK]. Create a polished 15- to 30-second sequence with a clear visual hierarchy, synchronized typography and effects, timeline controls, play/pause/restart, and at least two parameters the viewer can adjust. The paused composition must still read as a deliberate design. Use generated shapes and effects rather than stock footage. Verify timing, responsiveness, and reduced-motion behavior in the browser.

motion designinteractive
Frontend y motion@nicky_sap · X
AgénticoAvanzado

Investigar a una persona y crear su web personal animada

Combina investigación con fuentes, arquitectura, animación y revisión en navegador en un flujo completo.

Research [PERSON OR CREATOR] using publicly available sources, then build a polished animated personal website that reflects their actual work. First produce a source table for every biographical claim, project, date, and quote. Then define the page narrative, visual system, and interaction plan before coding. Build the site in [STACK] with responsive sections for introduction, selected work, timeline, and contact. Launch it in a browser, review desktop and mobile screenshots, and iterate on hierarchy, animation restraint, accessibility, and factual accuracy. Do not invent missing facts.

researchpersonal site
Frontend y motion@TokenGremlin · X
AgénticoExperto

Refinar una visualización de agujero negro con capturas

Usa capturas repetidas para corregir problemas de renderizado, cámara y composición en una simulación.

Build an interactive real-time black-hole visualization in [WEBGL STACK], then refine it through a screenshot feedback loop. Include a warped star field, accretion disk, gravitational lensing approximation, camera controls, exposure controls, and a short explanation of which effects are physically inspired versus artistic. After each working version, capture screenshots from the same three camera positions. Compare them against [REFERENCE OR TARGET], identify the largest visible mismatch, change one rendering subsystem at a time, and repeat until the remaining differences are documented.

webglvisual QA
Código e integraciones@scottstts · X
AgénticoExperto

Crear un portátil virtual con un sistema operativo funcional

Combina una carcasa 3D con un escritorio usable, aplicaciones funcionales y estado persistente.

Build a virtual laptop experience that combines a Three.js hardware model with a functional desktop operating system rendered on its screen. The desktop must include movable windows, a dock, file explorer, notes, settings, a simple browser, and one media app. Implement window focus, minimize/maximize, keyboard input, and persistent local state. The laptop camera should orbit without breaking interaction with the screen. Test every app and window state, refresh persistence, mobile fallback, and the handoff between 3D camera controls and desktop pointer input.

threejsbrowser os
Código e integraciones@rohanpaul_ai · X
Contexto largoExperto

Crear un compilador GPU de un DSL a PTX

Estructura un compilador completo con análisis, IR, optimización, emisión de PTX y verificación.

Design and implement a small GPU compiler that translates [DSL] into NVIDIA PTX for [SUPPORTED OPERATIONS]. Work in phases: define the grammar and semantics; build the parser and typed IR; add validation and explicit error messages; implement at least two optimization passes; emit readable PTX; and add a Tensor Core path only where the operation and target support it. Create correctness tests that compare generated kernels with a trusted CPU reference, plus negative tests for invalid programs. Document architecture, supported syntax, unsupported cases, and how to inspect emitted PTX.

compilergpu
Investigación y evaluación@tphuang · X
Contexto largoAvanzado

Investigar varios temas con fuentes en chino

Ejecuta una investigación extensa mostrando calidad de fuentes, cobertura de afirmaciones y tiempo invertido.

Research these topics using primarily Chinese-language sources: [TOPIC LIST]. Produce one integrated analytical brief for [AUDIENCE]. Before writing, build a source ledger with URL, publisher, date, source type, relevant claim, and any reliability concern. Distinguish primary documents, reporting, commentary, and reposts. For each major conclusion, cite at least one direct source and note disagreement or missing evidence. Return the brief, the source ledger, unresolved questions, and a short process report covering search scope, time spent, and where long-running research produced diminishing returns.

deep researchChinese sources
Código e integraciones@MinLiBuilds · X
AgénticoAvanzado

Crear un comparador sincronizado de resultados frontend

Añade una superficie reutilizable para seleccionar e inspeccionar dos tareas frontend lado a lado.

Add a dual-task comparison mode to [EXISTING FRONTEND EVALUATION APP]. Users must be able to select any two completed tasks, open their rendered outputs side by side, synchronize viewport size and scrolling, toggle interaction sync where safe, and inspect task metadata, screenshots, and evaluation notes without losing either view. Reuse the existing task data and components. Define a small comparison-state model, handle missing or failed outputs, add shareable URL state, and verify keyboard navigation, responsive fallback, and cross-frame security constraints.

evaluation tooliframe sync
Juegos y 3D@aimlapi · X
Un promptAvanzado

Crear un juego de escondite con camaleón en un prompt

Crea un juego completo de colores con áreas procedurales, sonido, puntuación y varias rondas.

Build a complete chameleon hide-and-seek browser game as a single self-contained HTML file. The player controls a chameleon that blends into nearby colors to avoid [PREDATOR OR DETECTOR]. Include procedural hiding areas, readable color-matching feedback, movement, detection rules, sound effects generated in code, three rounds of increasing difficulty, scoring, game over, and restart. Use no external assets or build step. Play every round, verify that detection and scoring are fair, and fix any state that prevents a full restart.

single-file gameprocedural
AgénticoExperto

Crear un RPG wuxia 3D coherente para navegador

Combina movimiento, combate, misiones, inventario, clima, interiores y exploración en una sección jugable.

Build a cohesive 3D wuxia browser RPG vertical slice in [WEB STACK]. Include one village and one wilderness area, responsive traversal, melee combat with two techniques, one quest chain, inventory, weather, an enterable interior, NPC dialogue, and a final encounter. Use a consistent Chinese-fantasy visual language across architecture, clothing, effects, and UI. Implement systems in playable order, then complete the full quest yourself. Capture screenshots at each major location, fix blockers and obvious visual inconsistencies, and document controls plus unfinished expansion hooks.

wuxiarpg
Código e integraciones@teortaxesTex · X
AgénticoExperto

Crear una consola web con mGBA WASM

Integra un núcleo de emulación real en una consola web con límites claros de ROM, controles, licencia y estado.

Build a browser-based handheld game-console experience around the licensed mGBA WASM core. Create a polished console shell, ROM file picker, keyboard and gamepad mapping, pause/reset, save-state management, audio controls, fullscreen mode, and clear empty/error states. Do not bundle copyrighted ROMs. Preserve third-party notices and document the emulator core license. Test with a legally obtained homebrew ROM, verify input, audio, save/load, refresh behavior, and mobile fallback, then recursively improve the largest usability issue you observe.

wasmemulator
Frontend y motion@1littlecoder · X
Un promptAvanzado

Crear una página de producto Three.js con dos imágenes

Asigna funciones claras a dos referencias para crear una presentación 3D responsive.

Create a responsive product page for [PRODUCT] using these two references: image 1 controls product shape and materials; image 2 controls art direction, typography, and layout. Build an efficient Three.js hero with a rotatable product, controlled lighting, detail hotspots, and a graceful static fallback. Add concise benefit copy, specifications, one primary CTA, and a mobile layout that preserves the product focus. Compare browser screenshots against both references, list deliberate deviations, and fix loading, interaction, contrast, and performance issues.

threejsproduct page
Frontend y motion@filicroval · X
Un promptAvanzado

Inventar un producto de lujo y crear su página de lanzamiento

Combina invención, mecanismo, vista explotada y una página de lanzamiento pulida.

Invent a premium [EVERYDAY PRODUCT] for [TARGET CUSTOMER], then build its launch page. Define the product name, problem, mechanism, materials, key dimensions, and three credible benefits. Present a hero render, interactive exploded view, short use demonstration, specifications, care notes, and a clear CTA. Keep the design luxurious but technically legible. Label speculative engineering claims, check that every visual component matches the written mechanism, and verify the page on desktop and mobile.

product designexploded view
Frontend y motion@1littlecoder · X
Un promptIntermedio

Generar un GIF narrativo recursivo sin cortes

Crea una animación narrativa de diez segundos cuyo final regresa de forma natural al inicio.

Create a seamless 10-second looping GIF about [CHARACTER] discovering [OBJECT OR EVENT]. Plan the animation as five two-second beats. The story must progress clearly, then use a visual recursion so the final frame matches the opening composition without a visible jump. Keep the character design, palette, camera, and lighting consistent. Render a preview, inspect the loop boundary frame by frame, and revise timing or composition until the transition is seamless. Deliver the GIF plus the editable source.

animationgif
Frontend y motion@HarshithLucky3 · X
Un promptIntermedio

Generar un SVG detallado de un vehículo de perfil

Produce una ilustración vectorial editable con proporciones, capas y estructura SVG limpia.

Create an editable SVG side-view illustration of [VEHICLE] in [COLOR AND TRIM]. Match the recognizable wheelbase, roofline, body surfacing, wheels, windows, lights, and aero details while keeping the artwork original. Organize the SVG into named groups for body, glass, wheels, shadows, and highlights. Use gradients sparingly and avoid embedded raster images. Render the SVG at 320px and 1600px widths, fix clipping or unreadable detail, and report any proportions you approximated.

svgvehicle
Investigación y evaluación@Satvik_Pen · X
Contexto largoAvanzado

Crear un PDF de marketing para un producto de postentrenamiento

Convierte material técnico en un PDF profesional, con fuentes y adaptado a una audiencia.

Create a polished marketing PDF for [POST-TRAINING PRODUCT] aimed at [AUDIENCE]. Read the supplied research, evaluation results, product notes, and brand guidance. Build a source ledger before drafting. The PDF should explain the problem, method, evidence, workflow, limitations, and next step without inventing benchmark claims. Include one architecture diagram, one evidence table, and concise captions. Export the PDF, inspect every page as an image, fix overflow, weak hierarchy, tiny text, and unsupported claims, then deliver the final file plus a claim-to-source appendix.

pdfmarketing
Código e integraciones@AlicanKiraz0 · X
Un promptExperto

Crear un raytracer de agujero negro en tiempo real con WebGL2

Construye un raytracer WebGL2 nativo con controles, métricas de rendimiento y aproximaciones documentadas.

Build a real-time black-hole raytracer as one HTML file using native WebGL2 and GLSL, with no rendering framework. Implement ray marching or geodesic-inspired bending, an accretion disk, Doppler-like color variation, gravitational lensing of a star field, orbit camera, quality controls, and an FPS display. Keep the shader readable and explain the math and approximations beside the demo. Test at multiple quality levels on [TARGET DEVICE], capture reference frames, and fix shader compilation, NaNs, severe banding, and controls before delivery.

webgl2raytracing
Código e integraciones@twid · X
AgénticoExperto

Recrear un sistema de escritorio en el navegador con apps

Crea un escritorio web coherente con ventanas compartidas y aplicaciones funcionales.

Build a desktop-OS-style web app inspired by [DESIGN ERA], without copying protected branding or bundled assets. Implement a menu bar, dock, desktop icons, notifications, themes, and reusable window management. Include working music, browser, mail, file, and settings apps with meaningful local interactions and shared persistent state. Support focus, drag, resize, minimize, maximize, and keyboard navigation. Create an app-by-app test checklist, verify cross-app state and refresh persistence, and fix inconsistent window behavior before polishing visual effects.

browser osapps
Investigación y evaluación@emollick · X
Contexto largoExperto

Realizar una auditoría estadística con revisión independiente

Combina una auditoría generada por modelo con una revisión separada antes de usar los hallazgos.

Audit the statistical analysis in [PAPER, REPORT, OR NOTEBOOK]. Reproduce the reported calculations where data and code permit. Check estimand, sampling, missing data, leakage, model assumptions, uncertainty, multiple comparisons, robustness, and whether conclusions exceed the evidence. For every finding, cite the exact table, code cell, page, or variable and assign a confidence level. Do not finalize recommendations. Produce a review packet for an independent statistician or second model: claims, evidence, reproduction steps, disputed points, and questions that must be resolved before relying on the audit.

statisticsaudit
Investigación y evaluación@doodlestein · X
Contexto largoExperto

Auditar un plan complejo y cuestionar sus remedios

Una segunda revisión adversarial detecta riesgos subestimados, remedios incorrectos y conclusiones rechazables.

Act as an independent reviewer of this heavily refined plan: [PLAN]. Assume the authors are competent, but do not assume prior review made it correct. Map every objective, assumption, dependency, risk, mitigation, owner, and success metric. Then challenge the plan in three passes: understated severity, remedies that do not address root causes, and conclusions unsupported by evidence. Cite the exact section for every criticism. Return a decision table with accept, revise, or reject; explain the minimum correction; identify disagreements with prior reviewers; and clearly separate verified defects from judgment calls.

plan auditsecond opinion

Cómo escribir mejores prompts para Kimi K3

Define un resultado terminado y una condición de éxito verificable, no solo un tema visual.
Para builds con agentes, exige un ciclo construir-ejecutar-observar-corregir con capturas o pruebas.
Separa la funcionalidad principal de la segunda fase de pulido.
Nombra herramientas, fuentes, restricciones y límites de incertidumbre.

Preguntas frecuentes sobre prompts de Kimi K3

¿En qué se basan estos prompts de Kimi K3?

Cada plantilla está adaptada de un caso público de Kimi K3 en la colección de GitHub. Cada tarjeta indica el autor y enlaza la publicación original. Si no se publicó el prompt completo, esta página no lo presenta como texto original.

¿Para qué destaca Kimi K3 en estos ejemplos?

Las fuentes muestran juegos web, Three.js, Blender, frontend con animación, tareas largas de código, integraciones e investigación. Una publicación individual no es un benchmark universal.

¿Cómo debo pedir una tarea larga de agente?

Define qué significa terminar, las herramientas permitidas, un ciclo de verificación y un formato para informar supuestos y trabajo no verificado. Añade límites para ejecuciones autónomas.

¿Son los prompts originales de los autores?

Solo cuando la fuente pública muestra el prompt. La mayoría son plantillas reutilizables adaptadas del objetivo demostrado, con autor y enlace original.

¿Cómo los ejecuto con EvoLink?

Copia una plantilla, reemplaza las variables y envíala a `kimi-k3` mediante la API Chat Completions compatible con OpenAI de EvoLink. Consulta precios y acceso en la página del modelo.