
Seedance 2.0 Pricing: API Cost, 480p vs 720p | EvoLink

Seedance 2.0 Pricing Explained: API Cost, 480p vs 720p, and Budgeting Examples
TL;DR
- The current public EvoLink Seedance 2.0 route page lists Standard text-to-video at $0.071/s (480p) and $0.153/s (720p).
- The Fast route lists at $0.057/s (480p) and $0.124/s (720p) — approximately 19% cheaper than Standard.
- The public route page supports 480p and 720p quality options.
- The public route page says pricing is shown per second of output video.
- The public route page also says audio generation is included at no extra charge.
- If you are quoting customer-facing budgets, verify the live Seedance 2.0 route page before publishing a rate card.
Current Seedance 2.0 Pricing on EvoLink
| Public route entry | Quality | Current public rate | Public billing note |
|---|---|---|---|
| Seedance 2.0 Text to Video | 480p | $0.071/s | Price shown per second of output video |
| Seedance 2.0 Text to Video | 720p | $0.153/s | Price shown per second of output video |
| Seedance 2.0 Fast Text to Video | 480p | $0.057/s | Price shown per second of output video |
| Seedance 2.0 Fast Text to Video | 720p | $0.124/s | Price shown per second of output video |
| Web search | - | $0.0006/request | Charged only when enabled |
Pricing Scope and Methodology
That distinction matters because "Seedance 2.0 pricing" can refer to different things:
- official vendor pricing
- a specific partner route
- a preview or region-specific route
- a text-to-video price table that may not fully describe every other mode
For this article, the scope is narrow:
- platform: EvoLink
- date checked: April 5, 2026
- quality options discussed here: 480p and 720p
- billing unit: per second
- main public pricing source: the current Seedance 2.0 route page on EvoLink
If your internal team needs a quote for procurement, customer resale, or margin planning, confirm the live pricing tab on the route page before treating any snapshot as contractual.
How Seedance 2.0 Cost Is Calculated
The simplest pricing formula looks like this:
price per second x billed seconds = total costCurrent public budgeting formula
price per second x output duration = total generation costExamples:
5 seconds x $0.071/s = $0.35510 seconds x $0.153/s = $1.53
Real Budgeting Examples
| Workflow | Example setup | Budget logic | Estimated total |
|---|---|---|---|
| Standard draft clip | Standard 480p, 5s output | 5 x $0.071 | $0.355 |
| Standard higher-quality | Standard 720p, 10s output | 10 x $0.153 | $1.53 |
| Fast draft clip | Fast 480p, 5s output | 5 x $0.057 | $0.285 |
| Fast higher-quality | Fast 720p, 10s output | 10 x $0.124 | $1.24 |
| Longer 480p clip | Standard 480p, 15s output | 15 x $0.071 | $1.065 |
| Batch production (Fast) | 50 clips, Fast 480p, 5s each | 50 x $0.285 | $14.25 per batch |
These numbers are intentionally simple. Real budgets should also account for retries, failed generations, and internal testing volume.
480p vs 720p: Which Should You Choose?
Choose 480p if...
- you are validating prompts or motion concepts
- you are producing high-volume short-form drafts
- your team is testing multiple creative directions before committing to final output
- your workflow cares more about iteration speed than polished detail
Choose 720p if...
- you are creating customer-facing product demos
- your output needs sharper edges, cleaner movement, or stronger presentation quality
- your team wants fewer compromises before post-production
- you are producing branded content where low-resolution softness creates obvious quality loss
What the Public Pricing Page Does and Does Not Tell You
The current public pricing page is useful because it tells you:
- the public text-to-video rate at 480p
- the public text-to-video rate at 720p
- that audio is included
- that pricing is shown per second of output video
- whether every other Seedance 2.0 mode uses the exact same public pricing shape
- what your retry rate looks like in practice
- how much internal prompt iteration will add to monthly spend
Common Budgeting Mistakes
1. Quoting a non-public internal number instead of the live route price
$0.071/s and $0.153/s, do not publish an older or internal snapshot that uses a different floor.2. Running all drafts at 720p
Teams often waste budget by validating prompts at final quality. For most pipelines, 480p is the better testing tier.
3. Ignoring retry and testing volume
Production cost is never just the final clips you keep. Budget for internal QA and discarded runs too.
4. Treating every Seedance 2.0 use case as one flat workflow
Seedance 2.0 is a family of route shapes, not one universal clip price.
How to Compare Seedance 2.0 Pricing With Other Video APIs
What matters most is:
- whether the route bills per second or per generated clip
- whether the route changes price by quality tier
- whether the route bills on output only or bundles pricing differently
- whether your workflow is prompt-first, image-guided, or oriented toward more complex editing flows
That means the right comparison question is usually not:
- "which one has the lowest sticker price?"
It is:
- "which route gives my workflow the best cost structure?"
For example:
- prompt-first short clips may favor simpler per-second budgeting
- higher-quality routes should be checked for whether the extra cost actually reduces retries
- premium routes can still be worth the price if they reduce retries or improve final-output hit rate
When Seedance 2.0 Is Worth the Price
Seedance 2.0 is usually worth the price when:
- your team needs structured video workflows rather than one-shot experimentation
- you want a single route family covering text-to-video, image-to-video, and reference-driven generation
- you care about controlling creative direction without jumping straight to the highest-cost video route
It is less attractive when:
- your use case is mostly low-value testing and could stay on a cheaper video path
- your team defaults to long, HD generations before it has a stable creative process
- you do not benefit from the modes that make Seedance 2.0 operationally distinctive


